Created by PHALANX

Diplomatic and military maneuvering in Napoleonic Europe. 1-6 players. No downtime. No risk, just fun.

Latest Updates from Our Project:

Onwards to victory!
about 1 year ago – Thu, Jul 15, 2021 at 03:29:20 PM

Hello Everyone!

This is it, the campaign’s end! Thank you for your unrelenting support and backing us with such wonderful enthusiasm, and for your insightful feedback and a number of interesting new ideas you’ve proposed – we will certainly take them into account in the next stage of Coalitions’s development! It’s going to be an intense year for us and we promise to use that time to the fullest, so that you’ll get the best game (and expansions) possible – beautiful, well-balanced and simply fun to play!

Daily Bonus: a special ability for a Spanish general

If you’ve been closely following our updates, you know that since the funding of the game, each working day we have had a new bonus for you. And today, even though it’s the last day of the campaign, is no different!

On second thought, though... it is actually different ;) This daily bonus is unique because it’s something you’ve specifically asked for. We didn’t plan to have it, but you’ve convinced us to create a special ability for one of the Spanish generals. But don’t ask us for details yet, we’re still figuring out what that ability will entail and before we commit ourselves to anything, we have to properly playtest it, just as we’ve playtested other generals’ abilities. At any rate, you won’t be disappointed!

Fourth Social Goal unlocked: Schwarzenberg

Thanks to your valiant efforts, Austria and its Field Marshal, Karl Philipp von Schwarzenberg will not be left alone on the field of battle!

To reflect Schwarzenberg’s leading role in the War of the Sixth Coalition and the epic Battle of Leipzig, whenever he is supported in a battle by other nations’ armies, he will be able to play 1 additional battle card for each supporting nation. Moreover, his meeple will now be identified by a different shade of white.

By unlocking this Social Goal you’ve ensured that each nation in Coalitions core game will have a unique general: Napoleon for France, Wellington for Britain, Blücher for Prussia, Kutuzov for Russia, the Grand Vizier for the Ottoman Empire, and finally Schwarzenberg for Austria. It’s all thanks to you!

This is just the beginning

As previously mentioned, the development and production of Coalitions will take more than a year. A year we’ll use to the full extent of our abilities, of course! We’ve managed to plan most of the production timetable and we are already in talks with different manufacturers.

Pledge Manager

The pledge manager will be opened in the first half of August. You’ll be able to use it to input your address data, pay for shipping as well as change the pledge level and add new expansions or add-ons. The moment the pledge manager goes online, each of you will receive an email invitation to it. So make sure your Kickstarter e-mail address is up-to-date, that’s the email address to which the invitations will be sent!

Make Games Happen

If you’re looking for more historical board games, this is the place to start! The Make Games Happen program is here to help us measure the level of your interest in some of our projects that haven’t yet been fully developed, or the level of demand there is likely to be for a game that is out of print.

Currently, there are five games in our program:

·  Pursuit of Victory: a 2-player, 2-hour strategy game depicting the height of the Napoleonic Wars

·  Iron, Blood, Snow & Mud: a 2-player, 1-hour hex-and-counter game about the Eastern Front of WW2

· 1920: a 2-player hex-and-counter game simulating the epic, but relatively unknown Polish-Soviet War

· El Rey Planeta: a grand strategy game for 1-2 players depicting the times and the deeds of King Philip IV of Spain

· Freedom!: a 2-player siege game recreating the iconic third siege of the Greek city of Messolonghi (this is a reprint)

Stay safe!

Srdjan, Adrian & PHALANX Team


You are the best backers!

One day left!
about 1 year ago – Wed, Jul 14, 2021 at 12:47:45 AM

Hello Everyone!

The last day of this campaign is upon us. I hope you’ve enjoyed reading our updates and you’re more than satisfied with what we’ve managed to show and offer you over these last four weeks. And if you’re still undecided if Coalitions is a game for you, today is the only day to make the final decision!

Daily Bonus: the 1813 scenario!

The War of the Sixth Coalition commences! This scenario begins with Napoleon, disastrously defeated in Russia, still in control of half of Europe, but facing overwhelming odds and enemies on all fronts – Britain in Spain, and Russia, Prussia and Austria in the east. Their combined armies outnumber the French two to one, but will this new coalition survive long enough to neutralize Napoleon? And who exactly will benefit the most from that outcome?

These are the questions you’ll have a chance to ask yourselves in the 1813 scenario. Historically, the War of the Sixth Coalition ended with Napoleon’s defeat and his first abdication. Will we see a different outcome of this scenario? As always, it’s all up to you!

This is a fifth special scenario for Coalitions core game. If you want to learn more about the previous four (1796, 1806, 1809 and 1812), check out Updates #4, #8, #13 and #16 for additional details.

Why Back Now? Here’s why!

The reason is very simple – you’ll never get this game at a better price! It’s not just that the game is offered at a considerable discount, you’ll receive some of the expansions completely for free. You’re going to save up to £51/$71 for:

- Levée en Masse (the alternate solo mode; that’s £10/$14 in retail)

- Soldiers of Fortune (the non-aligned generals; that’s another £10/$14 in retail)

- Ancien Régime (the first large expansion; that’s £21/$29 in retail)

- Diplomacy Miniatures (KS Exclusive; they’ll never go to retail, but they’ll cost £10/$14 in the pledge manager)

As you can see, if you’re interested in Coalitions, now is your last chance to get the best possible deal! And that’s just the Core Pledge – in the Deluxe Pledge you’ll save an additional £22/$31, for you’ll get the miniatures for the Soldiers of Fortune and the Fortresses Expansion Miniatures Set entirely for free!

Social Goal: Schwarzenberg

There are six nations in Coalitions core game and the only one without a special general and a unique ability is Austria. Time to rectify that injustice and elevate Field Marshal Karl Philipp Prince of Schwarzenberg!

Unlock Schwarzenberg’s special ability and a new shade of his white meeple by liking this image on BoardGameGeek. If it gets at least 50 thumbs-ups, Field Marshal Schwarzenberg will join Wellington, Blücher and the rest with his own special ability. How will it work? As always, you have to unlock the Social Goal to find out. 

Third shipping Stretch Goal unlocked!

Congratulations! By pledging £100,000 you have collectively unlocked a third Stretch Goal! From this moment on each backer will have £3 less to pay for shipping!

And there's still time to unlock the fourth Stretch Goal. If we reach £120,000 you’ll get a further reduction of shipping costs – you’ll have £4 less to pay!

Stay safe!

Srdjan, Adrian & PHALANX Team

48 hours away!
about 1 year ago – Mon, Jul 12, 2021 at 11:29:37 PM

Hello Everyone!

We’re less than two days away from finishing our Kickstarter campaign. It’s been a pleasure writing and creating new content for you and especially unveiling a steady stream of new expansions and daily bonuses. We’re very grateful for all your comments and excellent feedback and we hope we’ve been helpful in answering your questions. But while 48 hours isn’t that much, we still have a few things to share with you!

Daily Bonus: the 1654 scenario for the Raison d'Etat Expansion

The Thirty Years’ War may be over, but Europe still feels the repercussions of that massive conflict and most of the Western nations (and their armies) are recuperating. In this scenario, however, all eyes turn to the east, where a completely unprepared Poland faces what may turn out to be an insurmountable challenge – a Swedish invasion! To make matters worse for Poland, the powerful Ottoman Empire observes these events with great interest, eager to step in at the most opportune moment.

Historically, Poland nearly ceased to exist as a result of this Swedish Deluge and the Ottomans invaded Poland several years later. But this is Coalitions, a game of infinite possibilities, where anything can happen. It’s up to you to decide the fate of these particular conflicts and the fate of Europe as well!

Live presentation of Coalitions in Warsaw

Each week this summer we try to visit at least one Polish city to showcase our newest games live, Coalitions including. This time we played Coalitions at a gaming cafe called Kawadzieścia in Warsaw.

The players praised the game for its unique movement system, lots of negotiating and verbal interplay, but especially for the Wheel of War which made all the games surprisingly quick. A 6-player area control game played in under 2 hours left a lasting impression on everyone involved! Almost all of the players wanted to play Coalitions one more time and at one point we didn’t have enough copies of Coalitions for them to play.

The diplomatic heart of Coalitions

Game Troll TV is one of the most popular Polish YouTube channels dedicated to board games. Its host recently reviewed the prototype version of Coalitions and this is what he had to say about the central aspect of the game, diplomacy and negotiations:

“Thanks to this game we’re able to understand the basics of diplomacy (..). There’s nothing more satisfying than back-stabbing your ally at the most opportune moment. And this is what you’ll get in this game in great abundance!”

Of course the comment was very much tongue-in-cheek, but Coalitions’ diplomacy can really be sometimes harsh... Game Troll TV also mentions the interesting asymmetry of the Coalitions’ nations, with different numbers of generals and different geopolitical positions, each requiring its own approach.

Nice! If you know Polish, we recommend watching the Game Troll TV video, it’s a great introduction to and review of the game.

Stay safe!

Srdjan, Adrian & PHALANX Team

Coalitions and alliances and... trains!
about 1 year ago – Mon, Jul 12, 2021 at 07:19:18 PM

Hello Everyone!

The simple yet very elegant system of alliances in Coalitions is what makes this game extremely fun to play – and to replay as well, as no two nations are similar in the way they have to negotiate for their position! We’ll have something more to say about that aspect of Coalitions in this update, but before that happens there’s an announcement that’ll probably make most of you very, very happy!

Daily Bonus: the Train Expansion for Realpolitik

The Realpolitik standalone expansion takes place at the time when Western European countries were rapidly expanding their railway networks, networks that proved to be of critical importance in the logistics of the wars of 1866 and 1871.

To enhance the visual aspect of the game, we’re replacing tokens representing railway lines with meeples! This expansion will provide you with 20 train meeples that players can build to expand their railway lines and thus increase the mobility of generals and armies, and to allow them to quickly redeploy whenever there’s need for such an action.

Soldiers of Fortune Upgraded!

Concerns have been voiced that the wonderful aesthetic of having the Coalitions’ miniatures on the board might be undermined by having meeples for the Soldiers of Fortune expansion. Well, rest easy – we’ve heard you and have decided to upgrade Soldiers of Fortune with miniatures!

The Deluxe Pledge and All-in Pledge backers will receive six additional miniatures representing the non-aligned generals of the Soldiers of Fortune Expansion (you can find more details about this expansion in Updates #9 and #11). They will be kept in the same style as the rest of the miniatures, the look of the French Revolutionary and Napoleonic era to match the Deluxe Miniature Set.

The Deluxe Pledge and All-in Pledge backers will also receive the 6 standard meeples for the Soldiers of Fortune. This is to ensure compatibility with the expansions – Ancien Régime, Raison d’Etat and Realpolitik – all of which use the Soldiers of Fortune expansion, but not the deluxe miniatures.

An Intriguing Game of Diplomatic Area Control

No downtime, everyone constantly engaged, simple yet elegant rules, great diplomatic aspect... At some point or the other you must’ve probably thought “yeah, the game seems great, but that can’t actually ALL be true, right”? Well, you don’t have to believe us, believe those who’ve already played the game:

Between the shifting alliances in the Political phase, negotiations from the movement activation system and within coalitions, and the simultaneous gameplay driven by the Wheel of War rondel, Coalitions felt engaging, suspenseful, and fun. There will be multiple scenarios and expansions added as well, so I doubt this game will get stale.”

With so many scenarios and expansions the chances of anyone getting bored with Coalitions are really slim. But there’s more:

“There are tons of strategic choices to be made throughout the game depending on how you position yourself and work with or without allies. You can plan ahead, but you need to always be prepared to shift your plans as the board state evolves turn after turn, and your allies change over the course of the game. This keeps players engaged and on their toes just about every minute of the game.”

No time to check your phone indeed!

“I also thoroughly enjoyed the suspense the battle cards added to combat in Coalitions. When playing battle cards, you can tell how many cards your opponent has, and even how many they can actually play, but since battle cards are committed face down, you never know for sure what your opponents are up to. They could go heavy and allocate all their highest strength cards or perhaps they're not that invested in this particular battle, so they'll bluff and toss in their weakest cards just to drive you to burn more of your good stuff. It can be a real mind twist, but the suspense is thrilling.

The battles seem simple, but they’re far from being so – there’s tension and there are surprises even where you least expect them!

Coalitions never felt slow or boring. The game flows well and moves along keeping everyone's attention from taking actions simultaneously and supporting allies in battles. (...) If you're interested in a game that features innovative mechanisms, minimal downtime from simultaneous gameplay, and maximum player interaction from area control and interesting negotiations, I definitely recommend checking out Coalitions.”

What more can we say? If you want to read the entire review, here’s a link – but be warned, you’ll learn more about the game than you could ever think possible! ;)


Is France too strong? Were the Ottomans always in the game? And what about Napoleon's invasion of Egypt, is it possible to recreate it? Find out the answers to these intriguing questions in this excellent WojennikTV interview with Andrew Rourke, the designer of Coalitions!

And since the host of the interview had actually played the prototype of the game, much of the discussion is focused on the various changes made in the development of Coalitions and how it gradually progressed to the point in which it is here and now. So if you’re keen on learning how the designing and developing process of Coalitions happened (and is still happening), this is a perfect video for you!

Stay safe!

Srdjan, Adrian & PHALANX Team

A grand historical sandbox!
about 1 year ago – Thu, Jul 08, 2021 at 11:31:48 PM

Hello Everyone!

Coalitions lends itself perfectly for pretty much any group of players, from the newest members of the gaming community to the battle-hardened tabletop veterans. But while it’s a great area control sandbox, it never shies away from its historical foundations, and this update will shine some light on that aspect of the game.

Coalitions - Double-sided board 

You’ve probably been wondering what’s on the other side of the Coalitions’ board, so here it is, in all its glory! Both sides of the board are rather similar in the way they look, but the devil is in the detail – the disposition of the regions, their point value and so on - and each side is designed to fit a different set of scenarios.

The map is still a work in progress.

Daily Bonus: the 1796 scenario!

In March 1796 general Napoleon Bonaparte took command of the French forces in Italy and what followed next was a splendid career culminating in his ascension to the imperial throne of France. Now you can either change that – or try to recreate it!

The 1796 scenario puts you in a critical stage of the French Revolutionary Wars. Powerful French armies are preparing to enter the German states and Italy, both protected by considerable Austrian forces. Prussians and Russians, who just recently partitioned the last remnants of the Polish-Lithuanian Commonwealth together with the Austrians, are both looking to expand, and wearily watch each other, ready to pounce at the first sign of weakness. The Ottomans are peaceful, but who’s to say what they’ll do when the hostilities commence once again...

Coalitions and its historical feel

While Coalitions is partially a sandbox game and you don’t need to know history to play it, it still has a great historical feel and it’s firmly based on the realities of the age of Napoleon. Here’s an excerpt from GamesFanatic review specifically referring to that aspect of the game:

During the session I felt this is the game about the Napoleonic Wars. Not about some abstract point-scoring or planting crops, but about the 19th century European conflict. And this is a huge plus and a key element for me.

And if you’re familiar with the excellent game about the 16th century Wars of the Reformation, Here I Stand, this part of the review may also be quite interesting to you:

“What has endeared me in Here I Stand, endears me in Coalitions as well: multiplayer gameplay with alliances, plotting and back-stabbing embedded in the historical realities just well enough that I feel like I’m a participant of these events. At the same time a short playtime (two hours) and the relative simplicity of rules make for a low threshold for new players. This turns Coalitions into a replacement for Here I Stand when there aren’t enough players or there isn’t enough time. And this is really something!”

Review in Polish.

Third Social Goal unlocked: Grand Vizier

Thanks to your quick and timely support, the Grand Vizier of the glorious Ottoman Empire can better prepare for the war with the other European powers!

Why isn’t the Grand Vizier a specific historical figure, say Yusuf Ziya Pasha? It’s because of his special ability which you’ve just unlocked! When the Grand Vizier is defeated in battle (and either dies or resigns from office in dishonor), someone else becomes a new vizier – the Grand Vizier miniature or meeple (now differently shaded than other yellow meeples) is immediately placed in any Ottoman-controlled territory together with 1 Ottoman unit.

The Coalitions game system

The French Revolutionary and Napoleonic Wars of the Coalitions base game. The Seven Years’ War of Ancien Régime. The Thirty Years’ War of Raison d’Etat. And now the Prussian wars of our Realpolitik expansion that we announced a few days ago. How is it that the Coalitions game system allows us to depict various European struggles across more than 250 years of history?

The Coalitions game system is based on universal diplomatic realities of the pre-20th century world. This makes readily transferable the negotiation process of Coalitions, specifically the idea of forming opposing coalitions and using the Activator mechanism, which enhances negotiations in the game by requiring opposing players to interact. Similarly, the conflict system is streamlined and adaptable. Conflicts are abstracted, but capture the strategic challenge of military campaigns of the era. All of which allows us to apply the system across multiple settings, with new mechanics and rules added-on to capture the necessary specifics of each conflict.

Stay safe!

Srdjan, Adrian & PHALANX Team